Job Type
Full Time

Job Description

Lanterns is an independent video game studio based in Tunis, Tunisia, focusing mainly on narrative-driven games. At Lanterns, we strive to deliver compelling and responsible gameplay experiences and stories to the world.

We are currently looking for a VFX Artist to join our team. As a VFX Artist, you will be responsible for creating and integrating high-quality visual effects that enhance gameplay, storytelling, and the overall artistic direction of our projects.
 

Main Responsibilities:

  • Create high-quality visual effects for gameplay, environments, characters, and cinematics.
  • Implement and integrate VFX assets into the game engine following technical and artistic guidelines.
  • Collaborate closely with the Art and Design teams to ensure visual effects align with the project’s style and narrative direction.
  • Optimize VFX for performance while maintaining strong visual quality.
  • Contribute creative ideas and innovative solutions during brainstorming sessions.
  • Maintain documentation related to VFX pipelines, tools, and technical guidelines.

IMPORTANT:
Any application must include the candidate’s portfolio (either via link in the CV or sent directly by email) to be considered.

Please send your application to: [email protected]

Job skills

  • Solid understanding of real-time VFX creation for games (particle systems, shaders, simulations).
  • Experience working with game engines such as Unreal Engine or Unity.
  • Ability to work collaboratively within a multidisciplinary team and receive constructive feedback.
  • Strong communication skills and attention to detail.
  • Ability to thrive in a fast-paced creative environment.

Good to Have:

  • Experience with Niagara, Unity VFX Graph, or similar tools.
  • Knowledge of Houdini or other simulation software.
  • Previous VFX work for games, film, or other visual media.